Game Developer & Network Programmer
Building immersive experiences in Unity. Specializing in networking architecture, relay-based multiplayer, and server-authoritative design.
Featured Projects
Asymmetric co-op sci-fi action puzzler. Captain and Engineer must work together to solve puzzles and execute a warp drive escape.
↗A 2D physics-based rocket landing game. Manage fuel, navigate obstacles, and stick the landing across increasingly difficult levels.
↗A game jam project - Locked in a mine and infected with the plague, follow the doctors instructions to produce a viable cure.
↗I'm a game development student at Niagara College specializing in programming and game desgin, currently completing my advanced diploma with a focus on multiplayer systems.
My background is unconventional. I transitioned into game dev after years in culinary management, which gave me a deep appreciation for shipping quality products under pressure and leading teams through chaos.
Right now I'm building Dual Orbit as my capstone project, serving as the networking lead on a cooperative asymmetric multiplayer game.
More About MeSkills & Tools
Open to opportunities, collaborations, and conversations.